Experimenting with new animation system
First, I’m kind of late but Merry Christmas to ya all
Second, there been lots of bug fixing , and planning. I’ve tried implementing a new animation system which would grant me even more control over my animations, but sadly after a huge time of work I failed doing it and noticed that it would be better if I left my animation system as it is. Although I might reconsider later and try to implement it again =)
For now , I successfully implemented sword attacks and made them work on both clients( it was kind of a dilemma, didn’t exactly know how I would make it work )
Here have some gif animation !