Maybe it wasn't a good idea

Instead of working on building placement and things like that, I thought what if I dived into multi-threading. So I re-installed SupCom series and Spring RTS and checked some of their internal functions out, then I read more boring ( and sometimes interesting ) stuff about mutlithreading and finally thought to myself “I should probable keep it single threaded to begin with”.

Anyhow, knowledge was gained and time was wasted without any real gameplay progress, only one thing changed : I can now regulate the game speed and have this sweet slow motion effect, guess that’s something =P